Biography
Sean began composing in his early teens, creating more than fifty original works that shaped his musical identity. After several years of independent study and personal development, he transitioned into professional composition. In 2020, he served as one of the primary composers for All Is Fair in Dust and Air, a visual novel by Broken Hammer Games set in the Guns of Icarus Online universe. This project reinforced his belief that creativity thrives through resourcefulness, discipline, and a deep understanding of emotional storytelling.
His recent album, Ambition, showcases his refined orchestration style and his commitment to crafting evocative, narrative-driven music. Working with a minimal yet effective studio setup, he prioritizes clarity, mood, and musical intent—an approach that translates effectively into scoring for interactive and visual media.
Today, Sean focuses on providing high-quality original music that enhances narrative experiences, strengthens worldbuilding, and supports the artistic goals of creators and studios. He approaches each project with professionalism, adaptability, and a genuine commitment to meeting the unique needs of every client.
If you’re looking for custom music that elevates your project—whether it’s a video game, film, podcast, or other creative work—I am always available for collaboration.
Bring your vision to life with music that resonates.
Reach out today to discuss your project or request a custom composition.
👉 Work With Me: sean@seanesperance.com